#ifndef __OC_EBO_H__
#define __OC_EBO_H__

#include "OpenGLDef.h"

namespace OCPP
{
	class _openGLExport EBO
	{
	public:
		EBO(IndiceList& indices);
		~EBO();
		void bind();
		void unbind();
	private:
		uint32	ID;
		bool	mbGened = false;
	};
}

#endif // !__OC_WINDOW_H__
